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Game Art Courses

Learn Game Art Techniques and Tools

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    • Cascadeur Animation Kickstart

Category: Cascadeur Animation Kickstart

Posted on October 24, 2022July 29, 2026

Protected: Cascadeur Animation Kickstart

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Posted on October 24, 2022July 27, 2026

Protected: Cascedeur Layout and Manipulating Objects

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Posted on October 26, 2022July 27, 2026

Protected: Cascadeur Timeline & Steps of Animation

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Posted on October 28, 2022July 27, 2026

Protected: System behind moving characters

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Posted on October 28, 2022July 29, 2026

Protected: Natural Motion and IK & FK

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Posted on October 28, 2022July 29, 2026

Protected: Cascadeur Controller Modes & How to Use Them

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Posted on October 31, 2022July 28, 2026

Protected: Cascadeur – Setup Animation reference

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Posted on November 1, 2022July 29, 2026

Protected: Animation Workflow with AutoPosing, AI and AutoPhysics

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Posted on July 24, 2026July 29, 2026

Protected: Exercise: Fast animating Run, Leap and Somersault

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Posted on July 25, 2026July 29, 2026

Protected: Exercise: Challenging Wall Jump Kick

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  • Cascadeur Animation Kickstart
    • Cascadeur Animation Kickstart
    • Cascedeur Layout and Manipulating Objects
    • Cascadeur Timeline & Steps of Animation
    • System behind moving characters
    • Natural Motion and IK & FK
    • Cascadeur Controller Modes & How to Animate
    • Animation Workflow with AutoPosing, AI and AutoPhysics
    • Exercise: Fast animating Run, Leap and Somersault
    • Cascadeur – Setup reference in software
    • Exercise: Challenging Wall Jump Kick

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About This Site

Game Art Courses is training material for the courses Niko teaches.  Idea is that they key information is here to revisit and keep learning from.

Copyright Niko Mäkelä 2019

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