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Game Art Courses

Learn Game Art Techniques and Tools

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Category: Substance Basics

Posted on March 31, 2019November 27, 2022

Protected: Substance Basics – Intro

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Posted on April 1, 2019November 27, 2022

Protected: Substance Basics – PBR Intro

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Posted on April 1, 2019November 27, 2022

Protected: Substance Basics – Workflow in Short

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Posted on April 3, 2019November 27, 2022

Protected: Substance Basics – Interface and Tool Basics

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Posted on April 2, 2019November 27, 2022

Protected: Substance Basics – Prepare mesh for Substance

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Posted on April 9, 2019November 27, 2022

Protected: Substance Basics – Setup Project

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Posted on April 9, 2019November 27, 2022

Protected: Substance Basics – Baking and Normal Export

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Posted on April 9, 2019November 27, 2022

Protected: Substance Basics – Paint Height Details and Combine to Normal map

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Posted on April 9, 2019November 27, 2022

Protected: Substance Basics – Bake Mesh Maps

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Posted on April 9, 2019November 27, 2022

Protected: Substance Basics – Placing Materials

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  • Substance Basics
    • Substance Basics – Intro
    • Substance Basics – PBR Intro
    • Substance Basics – Workflow in Short
    • Substance Basics – Interface and Tool Basics
    • Substance Basics – Prepare mesh for Substance
    • Substance Basics – Setup Project
    • Substance Basics – Baking and Normal Export
    • Substance Basics – Paint Height Details and Combine to Normal map
    • Substance Basics – Bake Mesh Maps
    • Substance Basics – Placing Materials

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About This Site

Game Art Courses is training material for the courses Niko teaches.  Idea is that they key information is here to revisit and keep learning from.

Copyright Niko Mäkelä 2019

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