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Game Art Courses

Learn Game Art Techniques and Tools

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  • Sculpt
    • Zbrush Workflow
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    • Substance Basics
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    • Cascadeur Animation Basics

Category: Zbrush Workflow

Posted on March 3, 2019November 27, 2022

Protected: Zbrush Workflow – Intro

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Posted on March 3, 2019November 27, 2022

Protected: Zbrush Workflow – Getting Started

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Posted on March 4, 2019November 27, 2022

Protected: Zbrush Workflow – Brushes

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Posted on March 9, 2019November 27, 2022

Protected: Zbrush Workflow – Selections, Masks and Polygroups

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Posted on March 10, 2019November 27, 2022

Protected: Zbrush Workflow – Game Assets

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Posted on June 4, 2020November 7, 2022

Protected: Zbrush Workflow – Game Assets Optimize

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  • Zbrush Workflow
    • Zbrush Workflow – Intro
    • Zbrush Workflow – Getting Started
    • Zbrush Workflow – Brushes
    • Zbrush Workflow – Selections, Masks and Polygroups
    • Zbrush Workflow – Game Assets
    • Zbrush Workflow – Game Assets Optimize

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About This Site

Game Art Courses is training material for the courses Niko teaches.  Idea is that they key information is here to revisit and keep learning from.

Copyright Niko Mäkelä 2019

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