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Game Art Courses

Learn Game Art Techniques and Tools

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Category: Sculpt

Sculpting for Games

Posted on November 27, 2021November 27, 2022

Protected: Zbrush Pipeline – Intro

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Posted on November 27, 2021November 27, 2022

Protected: Zbrush Pipeline – Optimizing

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Posted on November 28, 2021November 27, 2022

Protected: Zbrush Pipeline – UV-mapping

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Posted on November 28, 2021November 27, 2022

Protected: Zbrush Pipeline – Exporting for game

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Posted on November 27, 2021November 27, 2022

Protected: Zbrush Pipeline – Substance Painter

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Posted on November 28, 2021November 27, 2022

Protected: Zbrush Pipeline – Asset to Unity

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Posted on November 28, 2021November 27, 2022

Protected: Zbrush Pipeline – Complex Objects

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Posted on March 24, 2019November 27, 2022

Protected: Zbrush Characters – Intro

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Posted on March 14, 2020November 27, 2022

Protected: Zbrush Characters – Design

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Posted on May 3, 2019November 27, 2022

Protected: Zbrush Characters – Blocking

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About This Site

Game Art Courses is training material for the courses Niko teaches.  Idea is that they key information is here to revisit and keep learning from.

Copyright Niko Mäkelä 2019

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